local L0_1, L1_1, L2_1, L3_1, L4_1
L0_1 = {}
L0_1.MainID = 71662
L0_1.ActorAlias = "71662"
L1_1 = {}
L1_1.q7166201 = 7166201
L1_1.q7166202 = 7166202
L1_1.q7166203 = 7166203
L1_1.q7166208 = 7166208
L1_1.q7166209 = 7166209
L1_1.q7166204 = 7166204
L1_1.q7166206 = 7166206
L1_1.q7166205 = 7166205
L1_1.q7166207 = 7166207
L0_1.SubIDs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.id = 2078
L2_1.alias = "Npc2078"
L2_1.script = "Actor/Npc/NpcFSMBehaviour"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc2078Data = L2_1
L2_1 = {}
L2_1.id = 30153
L2_1.alias = "Npc30153"
L2_1.script = "Actor/Npc/TempNPC"
L3_1 = {}
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0
L4_1.y = 0
L4_1.z = 0
L3_1.rot = L4_1
L2_1.point = L3_1
L1_1.Npc30153Data = L2_1
L0_1.Npcs = L1_1
return L0_1
